The Voyages of Conducting Augmented Reality UX Research

Filmed on March 21, 2019 in San Francisco

In this talk, Stefanie will share her research approach to conducting UX research for augmented reality (AR) tools. How do you get started, defining target users in a new space? How do you begin to figure out what unmet needs an AR tool can address? Where might AR fit within a user’s workflow? Stefanie will discuss how she addressed each of these questions and more, leveraging her background in perception and cognition, her past experience studying industrial AR hardware and software users, and current work on Project Aero, Adobe’s AR authoring tool.

Stefanie Hutka is an Experience Researcher at Adobe in San Francisco. She is part of the Adobe Design Research and Strategy team, focusing on Adobe’s immersive media initiatives, such as AR and 3D. Prior to Adobe, Stefanie spent two years at an LA-based AR company, DAQRI, where she established their user research program. Prior to DAQRI, she completed her PhD in Psychology at the University of Toronto, specializing in auditory cognitive neuroscience. Stefanie also has a diploma in violin performance from the Royal Conservatory of Music – a background which was the impetus for studying human perception and cognition.

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Stefanie Hutka, PhD
Experience Researcher, Adobe Design Research & Strategy Team

Where no user has gone before: The voyages of conducting augmented reality UX research.

In this talk, Stefanie will share her research approach to conducting UX research for augmented reality (AR) tools. How do you get started, defining target users in a new space? How do you begin to figure out what unmet needs an AR tool can address? Where might AR fit within a user’s workflow? Stefanie will discuss how she addressed each of these questions and more, leveraging her background in perception and cognition, her past experience studying industrial AR hardware and software users, and current work on Project Aero, Adobe’s AR authoring tool.

Stefanie Hutka is an Experience Researcher at Adobe in San Francisco. She is part of the Adobe Design Research and Strategy team, focusing on Adobe’s immersive media initiatives, such as AR and 3D. Prior to Adobe, Stefanie spent two years at an LA-based AR company, DAQRI, where she established their user research program. Prior to DAQRI, she completed her PhD in Psychology at the University of Toronto, specializing in auditory cognitive neuroscience. Stefanie also has a diploma in violin performance from the Royal Conservatory of Music – a background which was the impetus for studying human perception and cognition.